Let's go back, for a moment, to before the battle with the Gemini Prince to see how Blaze is doing following their encounter with the Lich Prince of the Second Circle of Hell. Blaze has made no secrets about his hatred for how Hell is run and wants nothing more than to tear it all down; thankfully, Hugh is around to teach him about diplomacy.
The party finally encounters the lich prince of the Second Circle, a strange undead named Ugra. But Ugra is more of a philosopher and a scientist than a fighter and, perhaps, a deal can be made; but if so, what kind of deal? Find out in this week's episode of Wild Hunt!
The party sets off across the Second Circle, but find something wrong immediately: a cold mist covers everything in the circle, freezing any demon that calls the circle its home. Strangely, the city of Doncristana seems to be awake and unfrozen, a beacon that the party latches on to immediately. What secrets does the city hold?
Today's session is of dubious canon; run by Dijon, this session finds Teus, Blaze, and Dawn in the town of Tooleaf, a small pastoral village where something is almost certainly off about it and the people who live there. Perhaps this strangeness stems from the monster attacks that are plaguing it and causing villagers to disappear, or perhaps something darker lurks in the village's past...
The party finally arrive at Castle Purgatory, ready to pass on to the Second Circle of Hell. Unfortunately, the prince has withheld some rather key information, primarily that the lich is sealed in a divinely warded room to prevent him from being killed by another demon or undead. Thankfully, Caliban can make infiltrating the demon part of the castle a bit easier, if the party can get him to his throne room, where he can channel the power of the First Circle to secure the castle. Perhaps unsurprisingly, the party doesn't trust him and make other plans.
Now allied with Prince Calliban, the party is directed towards the City of the Victorious Queen, a massive monument in city form to the Queen of Hell. Here, according to Calliban, they can find allies to help secure the First Ring of Hell when the party leaves, providing a stable base for all future rebellious activities. Of course, the party doesn't necessarily agree with the prince about the future of Hell.