Pen & Paper Bullshit
13th Age: Wild Hunt 72

13th Age: Wild Hunt 72

March 19, 2021

The second defense of Glitterhaggen has begun! The Ebon Gauntlet, sensing a moment of weakness, have invaded the Free Cities and the party must do everything in their power to stop their advance; they also finally confront their longtime enemy Aerun, with the intent of finally bringing things to an end.

13th Age: Wild Hunt 71

13th Age: Wild Hunt 71

March 12, 2021

The party decides to rush back to Glitterhaggen to defend it against the impending Imperial invasion; to that end, they sit down and make preparations for a distraction that will buy them the time they need to get back to the Free Cities' capital. Its time for the ultimate gender reveal party.

13th Age: Wild Hunt 70

13th Age: Wild Hunt 70

February 26, 2021

Glitterhaggen is safe and the party prepares to leave, but not before finishing up some minor tasks, such as talking to the Hierophant and stealing something rather important from the patent office. The Abyss awaits!

13th Age: Wild Hunt 69

13th Age: Wild Hunt 69

February 5, 2021

The party makes their final preparations as a Hunting Beast looms large over Glitterhaggen; Dawn and Dusk have a moment together, Blaze faces himself, and Hugh executes a risky plan, while Teus and Lt. Broadmoor try to delay the Hunting Beast to buy them all a few crucial seconds. Either way, the city will be forever changed by the coming battle.

13th Age: Wild Hunt 68

13th Age: Wild Hunt 68

January 29, 2021

The party has finally arrived in Glitterhaggen, the capital of the Free Cities! They have much to do in preparation of the coming Hunting Beast, as well as many personal problems that they've long waited to solve. Will Glitterhaggen hold the answers they seek?

13th Age: Wild Hunt 67

13th Age: Wild Hunt 67

January 22, 2021

This week, a rarely seen foe makes itself known, as it puts the very existence of the Free Cities into jeopardy; its eyes are set on Glitterhaggen and it only leaves corruption and destruction in its path. Its finally time to let Lt. Broadmoor in on the secret, as the Hunter's power grows.

13th Age: Wild Hunt 65

13th Age: Wild Hunt 65

January 8, 2021

The party heads to Falkirk, following information gathered from the Grove of Llano that a completely different agent of a completely different cult dedicated to the Hunter may be active within the town; it would seem that its mayor, Lucas Park, is up to no good. But just where did Lucas disappear to, why is he so interested in the old fey ruins, and what in the world is a hypercube?

 

There is a strong visual component to this week's episode, so if you would like to see it, you should head on over to the lp.zone thread.

13th Age: Wild Hunt 64

13th Age: Wild Hunt 64

December 18, 2020

The Free City Council has taken an interest in the events surrounding Helanda and have assigned Lt. Broadmoor to investigate and stamp out the Cult of the Golden Dawn; to that end, they have given him their most powerful weapon: expense reports on which he can justify a theoretically unlimited amount of spending. His first task is to hire the party to join him in investigating the Grove of Llano. Of course, they have their own reasons for being interested in grove...

13th Age: Wild Hunt Fireside Chat 26

13th Age: Wild Hunt Fireside Chat 26

December 11, 2020

The party has a nice dinner of hotdish with Blaze's parents; Blaze lets everyone in on his new found abilities, much to the shock of his friends. Dawn also gives Hugh some hope for the future.

13th Age: Wild Hunt 63

13th Age: Wild Hunt 63

December 4, 2020

The party decides to spend some time in Helanda, seeing the sights and making sure the cult is truly taken care of. Teus does some inventing, with expected results, while Hugh makes himself at home. Meanwhile, Dawn conducts some diplomacy and Blaze has a revelation.

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