Pen & Paper Bullshit
13th Age: Wild Hunt 83

13th Age: Wild Hunt 83

October 15, 2021

The party sets off across the Second Circle, but find something wrong immediately: a cold mist covers everything in the circle, freezing any demon that calls the circle its home. Strangely, the city of Doncristana seems to be awake and unfrozen, a beacon that the party latches on to immediately. What secrets does the city hold?

13th Age Wild Hunt: The Village of Memories

13th Age Wild Hunt: The Village of Memories

September 17, 2021

Today's session is of dubious canon; run by Dijon, this session finds Teus, Blaze, and Dawn in the town of Tooleaf, a small pastoral village where something is almost certainly off about it and the people who live there. Perhaps this strangeness stems from the monster attacks that are plaguing it and causing villagers to disappear, or perhaps something darker lurks in the village's past...

13th Age: Wild Hunt Fireside Chat 29

13th Age: Wild Hunt Fireside Chat 29

September 10, 2021

Hugh has a talk with Teus and Blaze, as they venture deeper into Hell.

13th Age: Wild Hunt 81

13th Age: Wild Hunt 81

August 20, 2021

The party finally arrive at Castle Purgatory, ready to pass on to the Second Circle of Hell. Unfortunately, the prince has withheld some rather key information, primarily that the lich is sealed in a divinely warded room to prevent him from being killed by another demon or undead. Thankfully, Caliban can make infiltrating the demon part of the castle a bit easier, if the party can get him to his throne room, where he can channel the power of the First Circle to secure the castle. Perhaps unsurprisingly, the party doesn't trust him and make other plans.

13th Age: Wild Hunt 80

13th Age: Wild Hunt 80

August 13, 2021

Now allied with Prince Calliban, the party is directed towards the City of the Victorious Queen, a massive monument in city form to the Queen of Hell. Here, according to Calliban, they can find allies to help secure the First Ring of Hell when the party leaves, providing a stable base for all future rebellious activities. Of course, the party doesn't necessarily agree with the prince about the future of Hell.

13th Age: Wild Hunt 79

13th Age: Wild Hunt 79

July 2, 2021

The party decides to investigate what is going on with Prince Caliban; they find a familiar situation and are less than pleased with the prince's attitude. Hugh falls back into old habits.

13th Age: Wild Hunt Fireside Chat 28

13th Age: Wild Hunt Fireside Chat 28

June 18, 2021

Hugh opens up to Blaze during a sparring session. Dawn and Hugh look at a weird bush and bond.

13th Age: Wild Hunt 78

13th Age: Wild Hunt 78

June 18, 2021

The party has finally reached Hell, in their normal explosive fashion. But things are different from what they expected; even Hugh, their resident demon, only has out of date information, having spent the last decade outside of his homeland. There's talk of renewed war and the release of the White Dracolich from the Ninth Circle. Even the princes, the pillars that support the Queen's rule, are different; not only must the party travel to deepest parts of Hell to confront the Queen, they must do it while trying to figure out the political landscape and just who they can trust.

13th Age: Wild Hunt Fireside Chat 27

13th Age: Wild Hunt Fireside Chat 27

June 11, 2021

The party finally gathers to discuss the future as they fly to Hell. Things change and are broken.

13th Age: Wild Hunt 77

13th Age: Wild Hunt 77

May 28, 2021

The party arrives at the Abyss, ready to head straight to Hell; unfortunately, nothing is ever that simple and the party must contend with their old friend Sir Goldeneye and the paladins of Aurum Rex. What secrets does the Citadel of the Slumbering King hide?

 

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