
13th Age: Wild Hunt XVI
May 24, 2019
Following the Prince's expertly marked map, the adventurers make their way to Standing Rock, a small town that promises to be a safe haven from the Empire, at least for the night. But instead of making finding a warm bed and a hot meal, they instead find an eerily empty town, where not even animals live. What happened to Standing Rock and what does it have to do with the Hunter?